Update 4
Mad Box Dead » Devlog
- Shortened levels 1 and 2
- Placing pickups in the level editor will place them without resizing
- Put a notice message if you have a controller plugged in and try to move with the keyboard
- Put a message about options/autohit in level 1
- Desyncing at the start of a song should be fixed
4/11/24
- The death plane object is more square and scales better. Death planes in story mode are also better aligned now.
- The in-game dev logs from zooming out are mildly updated to correct any outdated info
- When an object is highlighted in the level editor, right clicking anywhere else or hitting escape will deselect it
- Hitting escape in the level editor with nothing selected will pause, instead of immediately exiting
- Indefatigable 's cutscene was changed a little, to make it more clear when Arty gets overcharged
- Proof of the Existence's level was rearranged so the platforming is simple during the complex notes
- Activating the special drop animations in 'solid' animation mode no longer crashes
- Re-added the old custom background stuff. It's still shared between custom levels, but I figured it's better to have than not. The default bg is the desert from Mad Rat Gets Invited to Smash. (Which is from here: https://cryptogene.itch.io/parallax-desert-background.) If you'd prefer blank, you can delete them, or put a huge bg_tile over the whole room.
4/12/24
- fixed collision on death planes
- cleaned up story levels a bit
- fixed the looping on Fairy Queen's Domain
- fixed Digital Area's cutscene crashing
7/1/24
- Fixed a crash in C14 (I think updates to Gamemaker broke some existing stuff. Particles were crashing the game too when running on a newer version. Just looking at the code seemed to fix it. )
- Fixed Warp-Up object warping you while editing.
9/9/24
- Added controller support for main menu, cutscenes, pause menu.
- Fixed using both control sticks at once making Mad Rat wide.
- Fixed meteor's square hitbox.
- Fixed respawn platform not taking control stick input.
- Fixed silent lasers in [GO BACK 2 YOUR RAVE].
9/10/24
- Ported the 9/9 update to Mad [x] Dead.
- Fixed the count-in desync in Mad [x} Dead.
9/12/24
- Fixed the menus over-scrolling if you don't have a controller plugged in.
- Fixed the jittery camera in Mad [x] Dead
10/26/24
- I Heart You's 'big pipes' section was cleaned up.
- Machine Remix level was shortened.
- Got rid of the alternate routes on Glow and UK Exploration. (they weren't very fun, and made the way forward unclear)
- UK Exploration has more wind that pushes you forwards.
- Digital Area's visual effect was changed from the outline effect to a blue distortion, and the beginning was changed.
- Blocked off a dead end in Scorching Back.
- Macuilxochitl's crushers are easier, and the gratuitous one-ways were cleaned up.
- Fixed the color of the platforms in Rat Survivor, Digital Area, and Indefatigable.
- In the song editor, introends and songends are shown in beats, in addition to seconds.
- The default buttons for drop and dash are now reversed (B is drop, X is dash).
- The songs with desynced loops are fixed.
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Mad Box Dead
Mad Rat Dead editor/demake!
Status | In development |
Author | psr12 |
Genre | Rhythm, Platformer |
Tags | 2D, Demake, GameMaker, Level Editor, Singleplayer |
Languages | English |
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