Update 6
Mad Box Dead » Devlog

5/22/2025
- Changed the font back to Adobe Arabic
- Aharoni was closer to Mad Rat Dead's font, but I found it really hard to read without the serifs, and it blends in with the textbox outline.
- Changed title screen (smaller logo, keyboard/controller icons)
- Added Gremlin, Daisy, and Move Controller to level editor
- Gremlin will shoot you up (or wherever it's facing) when killed
- Daisy falls, then moves along the perimeter of platforms it touches
- Move Controller lets you program a path; link to objects and they'll follow along
- Added a third F1 help page all about the Move Controller
- Rat God gets placed without scaling
- Loading levels with Rat God/Dropping platform/Flipping platform, no longer crashes
- The rightmost level editor instruction glyph is redrawn to be recognizable
- Balloons won't shrink to nothing on the first beat
5/23/2025
- Fixed errors on the level editor help page.
- Fixed Move Controller bugging with 0 Cooldown and Constant.
- Cooldown 0 now behaves the same as Cooldown 1: Arrive at the next point after 1 beat.
5/26/2025
- Fixed crashing and incorrect Loop/reverse settings when using Move Controllers with Appear Triggers
- If Move Controller's cooldown is set to 99:
- It will behave as though cooldown = 0
- Once it reaches the end, it will permanently stop
- Fixed objects flipping upside down while placing with snap-to-grid and shift-scaling
- Placed objects have a minimum size, to prevent placing objects with 0 scale
- You can no longer link Mad Rat with a Move controller
- Move Controllers will no longer be briefly visible when appearing via trigger or starting a level
- Move Controllers will always be visible while showing the FPS (ctrl)
- Slide speed option scrolling can be sped up with ctrl
- Cactus defaults to 1 Cooldown
- Appear Trigger saves Cooldown on cactus
5/27/2025
- Objects linked to Appear Trigger remain interactable
- Homing Attack will not lock onto enemies behind walls
- Removed Moving Platform from level editor
- Fixed Gremlin not working, not rotating, changed death sound
5/28/2025
- When scaling objects, the 'step-size' was increased to prevent misaligning platforms
- Fixed a crash when you delete a Move Controller target and begin gameplay
6/4/2025
- Fixed balloon related crashing in story mode
- Daisy now has a speed option
- Infinite Balloon Spawner now has a cooldown option
Files
Mad Box Dead.zip 84 MB
14 days ago
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Mad Box Dead
Mad Rat Dead editor/demake!
Status | In development |
Author | psr12 |
Genre | Rhythm, Platformer |
Tags | 2D, Demake, GameMaker, Level Editor, Singleplayer |
Languages | English |
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